Health, Mana and Stamina

Health points (red color), Mana (blue color) and Stamina (green one) will increase as the player levels up. Health Points can also be temporarily increased through the use of rings.

A Level 29 player will have 879 Health Points and 66 Mana points (without object bonuses).

The mana bar will be used for magic items, as well as runes (in development).

The Health and Mana bar will be progressively recharged when you lose it. The higher the player's level, the faster it will recover. Players can also take red flask (recovers health) and blue flask (recovers mana) that can be found as loot in monsters or in the different stores of the game.

In Sprite Land, Stamina governs how many monsters you can battle before needing to recover.

  • Attacking a monster consumes 1 Stamina point.

  • Stamina regenerates naturally at a rate of 1 point every 60 seconds.

When your Stamina reaches zero:

  • Movement speed drops to 50% of normal.

  • Attack damage is reduced by 50%.

These penalties encourage thoughtful gameplay—balancing aggressive farming with recovery periods—while preventing endless bot-like grinding.Special perk for Fan Accounts: Unlimited Stamina.

True supporters and dedicated community members can hunt monsters without limits, enjoying full speed and full power at all times.

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