When you die
Death is an inevitable event, but at least in Sprite Land, we can try to minimize its consequences.
Last updated
Death is an inevitable event, but at least in Sprite Land, we can try to minimize its consequences.
Last updated
When a player dies, the backpack (inventory) with all its items drops to the ground. Equipped items (sword, skin, armor, boots, etc.) remain intact and will stay tied to the player, but the backpack will drop to the ground and remain available for 5 minutes. This means that any player can pick it up and take your items (or, if youโre fast enough to return, you can recover them yourself). There is a way to prevent the loss of items: the Amulet of Loss.
The Amulet of Loss is a fragile trinket imbued with a fleeting protective charm. When its wearer falls in battle, this amulet shatters, ensuring their backpack remains bound to their soul and does not fall into enemy hands. Single use only. Its power is lost once broken. This means that if you have it equipped and die, it will break, but your inventory items will stay with you. You can obtain the Amulet of Loss in some in-game shops, and it will also be distributed occasionally during certain Sprite Land events.
In future updates, we will include an experience reduction upon death, making the game more challenging and penalizing those players who take greater risks.